Nvidia’s new RTX graphics cards are all about enabling a new rendering technique called ray-tracing. Here’s a quick list of games that support the feature.
How does ray-tracing work?
The short version is that ray-tracing allows for a more authentic depiction of lighting and shadows by rendering it in a more realistic way. Rather than try and achieve the illusion of realistic lighting, ray-tracing leverages the additional compute afforded by modern graphics cards to simply emulate it outright.
A quick video showing off what ray-tracing can do can be seen below:
Is Ray-Tracing the same as DLSS?
No. DLSS (also known as Deep Learning Super Sampling) is a technology enabled by the RTX Series unique Turing architecture and Tensor cores.
As put by Nvidia, “DLSS leverages a deep neural network to extract multidimensional features of the rendered scene and intelligently combine details from multiple frames to construct a high-quality final image.”
“DLSS uses fewer input samples than traditional techniques such as temporal anti-aliasing (TAA) while avoiding the algorithmic difficulties such techniques face with transparency and other complex scene elements.”
Essentially, the new GeForce RTX cards support both DLSS and Ray-Tracing but those two technologies are not the same thing.
Which games have ray-tracing?
Here’s a run-down of which currently-released games currently support Ray-Tracing:
Here’s a list of upcoming games that have been confirmed to support Ray-Tracing:
MechWarrior 5: Mercenaries
Assetto Corsa Competizione